Before attending this course, students must have:
An understanding of the problem-solving techniques that apply to software development, including the following principles of software development:
modern software development models
typical phases of a software development lifecycle
concepts of event-driven programming
concepts of object-oriented programming
creating use-case diagrams
designing and building a user interface
developing a structured application
A general understanding of the purpose, function, and features of following .NET Framework topics:
Common Language Runtime
.NET Framework class library
Common Type System
Component interoperation
Cross-Language Interoperability
Assemblies in the Common Language Runtime
Application Domains
Runtime hosts supported by the .NET Framework
Experience using Visual Studio 2008 in the following task areas:
Declaring and initializing typed variables using the Camel case naming convention
Using arithmetic, relational, and logical operators in code statements
Using branching statements to control code execution
Using looping statements to iterate through collections or repeat steps until a specified condition is met
Creating classes and methods to establish the basic structure of an application
Using methods and events to implement the programming logic of an application
Identifying syntax and logic errors
Accessing and managing data from a data source
Experience in object oriented design and development as follows:
Creating and accessing classes and class properties
Creating and accessing methods and overloaded methods
Implementing inheritance, base classes, and abstract classes
Declaring, raising, and handling events
Responding to and throwing exceptions
Implementing interfaces and polymorphism
Implementing shared and static members
Implementing generics
Creating components and class libraries
Experience in N-Tier application design and development as follows:
Managing a software development process
Controlling input at the user interface level in Windows Client applications
Debugging, tracing, and profiling .NET applications
Monitoring and logging .NET applications
Implementing basic testing best practices
Performing basic Data Access tasks with LINQ
Basics of LINQ to XML
Basics of LINQ to Entities
Basics of LINQ to SQL
Implementing basic security best practices in .NET Applications
Basics of Code Access Security
Basics of Role-Based Security
Basics of Cryptography Services
Implementing basic service calls
Basics of consuming XML Web Services
Basics of consuming WCF Services
Using .NET Configuration Files
Deploying .Net Framework Applications using ClickOnce and the MS Installer
In this course, experienced developers who know the basics of Windows Forms development gain more advanced Windows Client design and development skills. WinForms and WPF programming models, as well as relative strengths and when to use each technology, are covered. This course is intended for Technology Specialists in the area of Windows Client Development who work in a development environment that uses Microsoft Visual Studio .NET 2010 and Microsoft .NET Framework 4.0 to create rich client applications for Windows
Слушателям выдаются учебные материалы, авторизованные Microsoft. По окончании курса слушатели получают сертификат компании Microsoft международного образца.
Module 1. Windows Client Application Design |
| The goal of this module is to ensure that students understand how varying business requirements influence the design decisions when planning a Windows Client application. Students will learn how design requirements, specifications, and business goals affect the choice between WPF and Windows Forms when updating (or planning a new) Windows Client application.
Windows Client Technologies
Architectural Patterns
Interoperability between Windows Forms and WPF |
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Module 2. Introduction to Visual Studio 2010 and WPF Version 4 |
| The goal of this module is to introduce students to the new features that Visual Studio 2010 and WPF version 4 provideLessons
What’s New in Visual Studio 2010?
What’s New in WPF Version 4
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Module 3. Designing and Developing a User Interface |
| The goal of this module is to teach the student how to design and build a UI that provides the expected end-user experience and UI functionality, and retains that experience/functionality in various end-user environments, as well as when the application window resizes.
Defining Page Layout
Using Content Controls
Using Item Controls
Sharing Logical Resources in a Window |
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Module 4. Taking Control of the User Interface |
| The goal of this module is to enable students to create a consistent and manageable user interface.
Sharing Logical Resources in an Application
Creating Consistent User Interfaces by Using Styles
Changing the Appearance of Controls by Using Templates.
Handling Events and Commands
Share logical resources throughout an application
Create a consistent user interface by using styles
Change the appearance of controls by using templates
Handle events and commands |
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Module 5. Testing, Unit Testing, and Debugging |
| The goal of this module is to help students to develop good habits in regard to testing as well as enabling students to debug their applications. Students will also learn about advanced exception handling pertaining directly to Windows Client application scenarios.
WPF Testing Strategies
Debugging XAML
Providing User Feedback for Unhandled Exceptions
Understanding Security Features
Implement a WPF unit test strategy
Debug XAML by using the WPF Visualizer and PresentationTraceSources
Provide user feedback for unhandled exceptions
Understand security features of an application |
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Module 6. Simple Data Binding and Validation |
| The goal of this module is to teach the student how to implement simple data binding and data validation in order to manage data in a data source (CRUD). In addition to learning how to bind a value to a UI element, the student should learn best practices concerning when to use the various implementations of data binding and how to connect to a data source with LINQ.
Overview of Data Binding
Creating a Data Binding
Implementing Property Change Notification
Converting Data
Validating Data
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Module 7. Data Binding to Collections |
| The goal of this module is to enable the student to implement more advanced data binding scenarios, picking up where the previous module on data binding left off. The student will learn how to bind to ListView, GridView, DataGrid, and other collection classes. |
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Module 8. Enhancing UI Responsiveness |
| The goal of this module is to teach the students how coding techniques can be used to improve the responsiveness of their applications. |
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Module 9. Integrating Localization and User Assistance Features |
| FeaturesThe goal of this module is to teach students how to implement localization, user assistance, and accessibility features within an application. |
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Module 10. WPF 2D Graphics, Multimedia, and Printing |
| PrintingThe goal of this module is to teach the students the basics of graphics in WPF. The module will also provide an overview of multimedia (audio and video). |
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Module 11. Control Customization |
| The goal of this module is to teach students how to customize controls and introduce students to custom controls. |
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Module 12. Attached Properties and Behaviors in WPF |
| The goal of this module is to teach the students how to implement application behaviors based on user actions or application events by using attached properties and Expression Blend behaviors. |
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Module 13. Animations in WPF |
| The goal of this module is to teach the student how to implement animations and to teach students how to develop data visualization within their applications in a manner that enables the application user to drill down into data visually. Students should also learn when animations should be used and why. |
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Module 14. Application State, Settings, and Lifecycle |
| The goal of this module is to teach students how to manage application state and settings throughout the application lifecycle. |
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Module 15. Configure and Deploy Windows Client Applications |
| The goal of this module is to teach students how to deploy their applications using the various methods supported by Visual Studio 2010. |
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